Development Studio: Amalgamated Dynamics Inc.
My Role: Concept Artist
I was brought in to design alternative options for the hunter killer creature Ursa. The Ursa was created to track down humans and kill them by detecting their fear emitted pheromones.
The designs explore such pheromone detecting organs on the head structure as well as what the cybernetic body would look like, and element details such as the creatures dealy paws.